I want a Dungeons & Dragons city/NPC generator based on quantum mechanics. or, more precisely, based on the philosophy behind Schroedinger’s Cat. Lately, I’ve been working with using computers to help run pen and paper D&D games. The computer can handle the boring, tedious stuff, leaving the humans to the creative aspects, role playing, and player interaction. So now I want a generator that can generate huge, complex worlds, without taking up significant resources. For this, I look to the ideas behind Schroedinger’s Cat.